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Year 1 Assignment Projects 

High Melton University First Year Projects 

Induction Assignment

At the beginning of this first year I was tasked with an Induction Assignment to design a 3D model of a Plane Aircraft, the plane which I decided to design for this assignment brief was a B-2 Spirit Stealth Bomber. I first started out designing concept drawings for the plane to get an idea of how it will look and the type of angle to design the plane in. The modelling stage of the assignment did not turn out how I expected it to because I forgot to model the plane from the use of reference and it turned out too blocky. I did however find it good for a first attempt of modelling an aircraft. 

 

 

Assignment 1 
 

For the first official assignment for the firstt year of the course I was tasked to create a 3D Lawmaster bike model for a Judge Dredd based game. The bike I decided to model for this asssignment was a X-2 Ghost Phantom bike which I was inspired into designing from the Saints Row series and I modelled the bike from reference remembering the mistake which I made from the last assignment. I designed the bike completly different to the X-2 bikes from the Saints Row franchise and made it fit to the purpose of the Judge Dredd franchise. 

 

 

Assignment 2 
The Second Assignment on the first year of the course which I was tasked to do was to create a Platformer game based around the setting of Faerie. I decided to design a 2.5D platformer game but in the 3D perspective with the graphics of 2D. This assignment has been the best project I have designed from this first year and I think I have made big improvements since the Induction Assignment.
 

 

 

Facebook - Early level designs
Facebook - Early level designs
Facebook - Early level designs
Facebook - Level Designs
Facebook - Level Designs
Facebook - Slightly further level designs
Facebook - Further designed level designs
Facebook - Level Designs
Facebook - Level Designs
Facebook - Level Designs
Facebook - Level Designs
Facebook - Level Designs
Facebook - Level Designs
Facebook - Further designed level designs
Facebook - Level Designs
Facebook - Level Designs
Facebook - Level Designs
Facebook - Slightly further level designs
Industrial Moodboard
Facebook - Industrial Warehouse Interior Production Stage 1
Facebook - Industrial Warehouse Interior Production Stage 2
Facebook - Industrial Warehouse Production Stage 3
Facebook - Production Stage 4
Facebook - Production Stage 5 Front View
Facebook - Production Stage 5 Side View
Facebook - Production Stage 6
Facebook - Production Stage 7
Facebook - Production Stage 8
Facebook - Production Stage 9
Facebook - Production Stage 10
Facebook - Production Stage 11
Facebook - Production Stage 12
Facebook - Production Stage 13
Facebook - Production Stage 14
Facebook - Puzzle area 1
Facebook - Puzzle area 2
Facebook - Puzzle area 3
Facebook - Puzzle area 4
Facebook - Puzzle area 5
Facebook - The finished model of the Industrial Environment
Facebook - Industrial Warehouse in Unity
Facebook - Further in production development in Unity
The projects I have enjoyed designing this first year are the Faerie Project and the Industrial Project because of these assignments have allowed me to be creative and have improved on my level design skills from these two assignments. 
Assignment 3

This is the third assignment and final assignment for the first  year of the course which I was tasked to design an Industrial Interior of a game level for an Action and Adventure game. The Industrial Interior which I designed was an Industrial Warehouse Environment. The environment has six rooms and there are five puzzle areas located at the bottom of some of these rooms and the player will be required to move crate boxes onto the brown platforms in the correct order and press the red switch button on the side of the wall which will make a silver key appear in a small chest for the player to pick up. The slideshow will show the progression of the project from the concept level designs to the level design of the Industrial Warehouse in Unity. I think I have made more improvements doing this assignment and have gained more level design skills and improved more with modelling skills.

Current Work in Progress
Last Projects
Contact 

Recent Project 

The last project I worked on was the Space Randy's Pizza Delivery group project which I was apart of a small group of six people with Lewis, Jachym, Dom, Dan and Connor. To contribute to the group I designed a space tunnel highway that connects the hub restaurant to the planets to take the player into the cities to deliver the pizzas in the given time limit. 

 

 

 

Current project
The project I am currently developing is a 3D Platformer Winter Land level that I am designing for the final major project of the degree course. The Platformer is being developed in the Roblox Studio engine.
I am working on is the Winter Land 3D Platformer level that I am designing for the final major project this year. The project is being developed in the Roblox Studio engine. 

Space Randy's Pizza Delivery Group Project 

 

For this assignment project I was tasked to work in a small group team to design a project. The team was myself, Dom, Dan, Connor, Jachym and Lewis. The project idea was to design a working prototype of a pizza delivery game. My contribution to this project was to design a space tunnel highway which connects the cities on the planets to the hub.

Winter Land Level

 

For the final assignment on the degree course I was tasked with designing an final major project of my own choice. I designed a Winter Land themed 3D Platformer level in the Roblox Studio Engine. In the time given for the project I needed to have a prototype with working game mechanics although some of the game mechanics did not script correctly.

Company address: Doncaster College High Melton 

Home address: 50 Exeter Road, Wheatley, Doncaster, DN2 4L

Mobile number: 07799416138

Facebook: https://www.facebook.com/shaun.collins.5015

Email: skc2906@hotmail.co.uk

 

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