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Year 2 Assignment Projects

Blockout 01
Blockout 02
Blockout 03
Blockout 04
Blockout 05
Blockout 06
Blockout 07
Blockout 08
Blockout 09
Unity Prototype Stage 1
Unity Prototype Stage 2
Unity Prototype Stage 3
Unity Prototype Stage 4
Unity Prototype Stage 5
Unity Prototype Stage 6
Unity Prototype Stage 7
Unity Prototype Stage 8
Unity Prototype Stage 9- Cockpit Scene
Unity Prototype Stage 10
Unity Prototype Stage 11
Unity Prototype Stage 12
I have duplicated out the table and placed it at the other side of the front of the hangar
I have rotated the sanbags and placed them against the wall of the hangar outside in the airfield
I have duplicated the plane and placed the two planes outside in the airfield and included in a few
I have duplicated one of the sandbags from the airfield and placed it inside of the hangar near the
I have duplicated a few more crate objects and placed them at the back of the hangar on top of the o
I have included in a table object at the front of the hangar, the table will be used for letters and
Hand Plane to show Plane Cockpit Scene Trigger
In the cockpit scene I have duplicated the plane twice and placed both the planes outside in the air
Untitled
I have duplicated out a few more crate objects and placed them at the back of the hangar with the ot
Unity- resized crate objects and placed them where they are postioned in the hangar scene
Hand Plane to show Hangar Scene Trigger
Slightly moved crate objects to make them more seeable in game view when the player is moving the mo
Slightly moved crate objects to make them more seeable when the player is looking around the hangar
Point light to generate light near plane
I have created another pile of sandbags near the table and crates
I have made another pile of sandbags at the other side of the front of the hangar near the other tab
I have duplicated out a few more crate objects and placed them at the back of the hangar with the ot
I have resized all of the crate objects in the cockpit scene as well as the hangar scene
I have duplicated the top crate object to create three piles of three crates at the back of the hang
I have resized down all of the crate objects to smaller size in the hangar scene
I have duplicated one of the sandbags from outside in the airfield and placed it inside of the hanga
I have resized the crate objects to an even smaller size in the hangar scene
I have created another pile of sandbags near the table of the other side of the front of the hangar
I have resized down all of the crate objects to smaller size in the cockpit scene
More crate objects in the hangar scene
Crate objects moved forward slightly
Character asset included in the Hangar.jpg The character was designed by Sam who is one of the anima
I have moved the crate objects slightly forward
Crate objects moved slightly more and more objects included in the cockpit scene
Crate objects moved forward slightly
I have moved the crate objects slightly forward
Assignment 4- World War One Hangar and Airfield
This is the fourth assignment on the course and the first assignment of the second year. For this assignment I was tasked to work on a group project with setting of World War One, to contribute to the group project I designed an hangar and airfield while being teamed uo with an animator. The slideshow will show the work I have designed for the assignment from the blockout stage to the hangar level design. I have made slight improvements to my modelling and level design skills as well as gaining team working skills while doing this assignment. 
Assignment 5- Final Major Project
This is the fifth assignment on the course and the last assignment of the second year. For this assignment I am tasked to design anything of my choosing for the final major project, I am designing a 3D cloud tower open world Platformer game level and a 3D sky dome sidescroller Platformer game level.  I have improved on my level design skills a lot more during the design of the Platformer levels and have gained skills in using animation for objects which make the levels more challenging. The sky dome level will have each platform being different which will make the level more challenging for the player to get through.
Current Work in Progress
Last Projects
Contact 

Recent Project 

The last project I worked on was the Space Randy's Pizza Delivery group project which I was apart of a small group of six people with Lewis, Jachym, Dom, Dan and Connor. To contribute to the group I designed a space tunnel highway that connects the hub restaurant to the planets to take the player into the cities to deliver the pizzas in the given time limit. 

 

 

 

Current project
The project I am currently developing is a 3D Platformer Winter Land level that I am designing for the final major project of the degree course. The Platformer is being developed in the Roblox Studio engine.
I am working on is the Winter Land 3D Platformer level that I am designing for the final major project this year. The project is being developed in the Roblox Studio engine. 

Space Randy's Pizza Delivery Group Project 

 

For this assignment project I was tasked to work in a small group team to design a project. The team was myself, Dom, Dan, Connor, Jachym and Lewis. The project idea was to design a working prototype of a pizza delivery game. My contribution to this project was to design a space tunnel highway which connects the cities on the planets to the hub.

Winter Land Level

 

For the final assignment on the degree course I was tasked with designing an final major project of my own choice. I designed a Winter Land themed 3D Platformer level in the Roblox Studio Engine. In the time given for the project I needed to have a prototype with working game mechanics although some of the game mechanics did not script correctly.

Company address: Doncaster College High Melton 

Home address: 50 Exeter Road, Wheatley, Doncaster, DN2 4L

Mobile number: 07799416138

Facebook: https://www.facebook.com/shaun.collins.5015

Email: skc2906@hotmail.co.uk

 

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